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Features, everywhere

Made like a book.

Motion that turns like pages, haptics you can feel, finishes like a good cover.

640ms
the book opens from its spine
260ms
a page turns between moves
520ms
a saved game slides into the book

Book motion, for the big moments only. Reduced motion turns it into a cross-fade.

Moves turn like pages.

Stepping through a game turns a shallow page round the spine. Hold to riffle. Nothing moves that you are reading.

Feel, not noise.

Eleven named haptics, one for each kind of action: a key, a knock when a move is accepted, a ribbon settling. Sounds are off at the board.

Rugged covers, clean pages.

Dark surfaces carry a fine bookcloth finish; light pages stay perfectly clean. The ribbon marks your place and nothing else.

In detail.

Motion
One curve, 140 to 220ms for the interface; book motion for opening, turning, bookmarking and saving.
Haptics
Eleven feels, played on the frame where the motion lands. Light while recording.
Finishes
Bookcloth, leather or fine grain on dark surfaces only.
Type
The last move as large as the screen allows.
Settings
Haptics, sounds and reduced motion, all yours to change.

Next

Record over the board

The whole recording, from choosing your opponent to saving the result.

See how it works